Game development update?


Hello everybody! Hope you're doing all well!

So it's been quite a long time since the last devlog. More specificly, it's been um.... looks in calendar oh damn it's been 358 days, so that means I have quite a lot of things to explain. 

What happened to the game? No I haven't forgot it. I have been very busy with school, and other stuff. I've been thinking about remaking the game, the look of it, adding some new things, while still trying to make the game as much as it was seen.

 So what's the plan?

Currently, I want to focus on adding new stuff. I felt that the alpha versions felt empty, slow, and painful. I want to add new stuff and mechanics like dodging, aim by right-clicking, maybe even jumping if possible. I really want to make the experience more full and more enjoyable.

I also have a lot of things to improve, like the look of the ennemies, textures, and just make the overall prettier. When I looked back at the alpha, I find it kinda ugly. I'm currently improving art in general, and I feel like the result is going to be way better.


That's all. Thanks for reading. See you all next time.

Get THE Hat boy

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